Concept Design, Asset Model, UI Design

Bench Tactic is a mobile tactical strategy game developed at Gameloops, focusing on smart positioning, timing, and simplified yet engaging gameplay mechanics.

In this project, I led a 3-member team and was responsible for the overall concept creation, character modification, and level creation using the Unity game engine. I also produced creative video content for CPI testing, helping explore visual hooks and presentation strategies to improve player acquisition.

Game Video