Concept, Level Design, UI Design








Little Ghost Hunter is a mobile action-adventure game developed at Gameloops, where players hunt and capture ghosts by exploring buildings floor by floor. The gameplay centers on progressive upgrades of a ghost-sucking device, encouraging strategic progression and replayability.
In this project, I was responsible for character design and level design, focusing on clear visual storytelling, readable layouts, and engaging progression through upgrades.

Game Video
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